## Features
- **Dual framework, zero config** — auto-detects VORP Core / RSG Core, or override manually via `Config.Framework`.
- **0.00ms idle** — fully event-driven, no polling threads. The progress bar animates entirely in the NUI layer, not Lua.
- **5 notification types** — `success`, `error`, `warning`, `info`, `tip` — each with its own icon and color.
- **Compatibility bridge** — optionally re-renders your framework's native notify events (`vorp:TipRight`, `RSGCore:Notify`, etc.) through this UI, so existing scripts keep working unmodified.
- **Server-side rate limiting** — a per-target token bucket protects clients from a misbehaving resource flooding the NUI.
- **Zero-trust exports** — there is no client-callable path to notify other players; only trusted server exports can target a specific player.
- **100% open source** — full `escrow_ignore`, nothing is encrypted. Edit anything: client, server, bridge, NUI.
docs:https://docs.na-studio.pl/na-notify